
Greyscale High Poly sculpt

WIP - low poly with hand painted diffuse, AO and cavity baked in Xnormal. Work in progress
4k textures, 19k polys

Texture maps in current state, WIP
Posed low poly using Zbrush Transpose tool.

Greyscale High Poly sculpt

Quick concept silhouettes I made during the design process
Old original character - mutated dwarf