RuneScape - Deep Sea Fishing

High poly sculpts done in Zbrush

High poly sculpts done in Zbrush

These are some of the sea creatures I made for the RuneScape Deep Sea Fishing update that launched in February 2018!
I had a blast on this project, officially my first major piece of content to work on but certainly not the last... Stay tuned for more future updates.

Enjoy!

Low poly models, with 512 x 512 texture maps hand painted in 3D coat.

Concept art by Neil Richards. https://zephusees.artstation.com/

for more info on the update visit the wiki http://runescape.wikia.com/wiki/Deep_Sea_Fishing